Where should you buy a Seedance workload?
Calculate Seedance 2.0 Fast and Standard costs across BytePlus ModelArk, fal, and Runway using the duration, resolution, native audio, retries, and monthly output you actually need.
Video cost check
Seedance 2.0 Fast
Official ByteDance international API estimate for 16:9 output without video input. Actual billing follows returned token usage; Mainland China uses Volcengine Ark pricing. It saves up to $58.69 per month versus the highest-cost compatible route.
USD list-price comparison only. Estimates use the cheapest supported clip combination and assume clips can be trimmed and stitched. Confirm regional availability, billing currency, and taxes; editing, storage, and failed requests outside your retry estimate are excluded.
Every tracked Seedance 2.0 buying route
The official international route uses BytePlus ModelArk, while Mainland China uses Volcengine Ark. fal and Runway provide third-party access with their own per-second rates and integration tradeoffs.
The retry-adjusted monthly bill
This example uses 20 usable videos, 8 seconds each, 2 attempts per usable video, 720p delivery, and native audio.
Routes appear only when they support the complete workload. Published list-rate equivalents that lack a comparable cash purchase amount are shown but not ranked.
Choose for billing and workflow—not price alone
BytePlus ModelArk
Use the official ByteDance international route when direct access and the lowest tracked published Seedance Fast estimate matter.
Seedance through fal
Use fal for serverless access, reference inputs, and one integration across multiple video families without a separate model-provider account.
Seedance through Runway
Use Runway when Seedance must sit inside an existing Runway API workflow; the tracked rate is expressed as credits converted to USD.
Is BytePlus the official Seedance API?
BytePlus ModelArk is ByteDance’s international cloud route. Mainland China uses Volcengine Ark, whose regional pricing and billing currency must be checked separately.
How is the official rate normalized?
The displayed per-second estimates derive from BytePlus published examples for 16:9 output without video input. Actual billing follows returned token usage, which the page states explicitly.
Does Seedance native audio cost extra?
The currently tracked Seedance 2.0 routes include synchronized audio in the published rate; disabling audio does not reduce these estimates.