Seedance API pricing calculator

Where should you buy a Seedance workload?

Calculate Seedance 2.0 Fast and Standard costs across BytePlus ModelArk, fal, and Runway using the duration, resolution, native audio, retries, and monthly output you actually need.

5 tracked routes · rates verified August 26, 2026Official BytePlus pricing
Describe the workload

Video cost check

9 families · 26 routes
Delivery
How you will use it
Cheapest route for this model
Official APIModelArk API

Seedance 2.0 Fast

$38.40
$1.92 per usable video
40
generations
320s
billed output
Fits
your budget
Why this route ranks first

Official ByteDance international API estimate for 16:9 output without video input. Actual billing follows returned token usage; Mainland China uses Volcengine Ark pricing. It saves up to $58.69 per month versus the highest-cost compatible route.

Next best options
02
Seedance 2.0 via BytePlus
Official API
$48.64
within budget
03
Seedance 2.0 Fast via fal
Third-party API
$77.41
over budget
20 videos × 2 attempts × (1 × 8s for 8s) × $0.12/sRates checked Aug 26, 2026

USD list-price comparison only. Estimates use the cheapest supported clip combination and assume clips can be trimmed and stitched. Confirm regional availability, billing currency, and taxes; editing, storage, and failed requests outside your retry estimate are excluded.

Route map

Every tracked Seedance 2.0 buying route

The official international route uses BytePlus ModelArk, while Mainland China uses Volcengine Ark. fal and Runway provide third-party access with their own per-second rates and integration tradeoffs.

Seedance 2.0 Fast
BytePlus
Official API
From $0.12/second
Official ByteDance international API estimate for 16:9 output without video input. Actual billing follows returned token usage; Mainland China uses Volcengine Ark pricing.
Source
Seedance 2.0
BytePlus
Official API
From $0.15/second
Official ByteDance international API estimate derived from published 5-second 16:9 examples without video input. Actual billing follows returned token usage; Mainland China uses Volcengine Ark pricing.
Source
Seedance 2.0 Fast
fal
Third-party API
From $0.24/second
Fast Seedance endpoint with native audio included at no extra cost.
Source
Seedance 2.0
fal
Third-party API
From $0.30/second
ByteDance’s multimodal video model through fal with synchronized audio.
Source
Seedance 2.0 Fast
Runway
Third-party API
From $0.29/second
Seedance routed through Runway at 29 API credits per second; each credit costs $0.01.
Source
Worked workload

The retry-adjusted monthly bill

This example uses 20 usable videos, 8 seconds each, 2 attempts per usable video, 720p delivery, and native audio.

Routes appear only when they support the complete workload. Published list-rate equivalents that lack a comparable cash purchase amount are shown but not ranked.

Seedance 2.0 Fast via BytePlus
20 videos × 2 attempts × (1 × 8s for 8s) × $0.12/s
$38.40
monthly estimate
Seedance 2.0 via BytePlus
20 videos × 2 attempts × (1 × 8s for 8s) × $0.152/s
$48.64
monthly estimate
Seedance 2.0 Fast via fal
20 videos × 2 attempts × (1 × 8s for 8s) × $0.2419/s
$77.41
monthly estimate
Seedance 2.0 Fast via Runway
20 videos × 2 attempts × (1 × 8s for 8s) × $0.29/s
$92.80
monthly estimate
Seedance 2.0 via fal
20 videos × 2 attempts × (1 × 8s for 8s) × $0.3034/s
$97.09
monthly estimate
Buying route

Choose for billing and workflow—not price alone

BytePlus ModelArk

Use the official ByteDance international route when direct access and the lowest tracked published Seedance Fast estimate matter.

Official international API

Seedance through fal

Use fal for serverless access, reference inputs, and one integration across multiple video families without a separate model-provider account.

Pay-as-you-go routing

Seedance through Runway

Use Runway when Seedance must sit inside an existing Runway API workflow; the tracked rate is expressed as credits converted to USD.

Runway model router
Method and limits

Is BytePlus the official Seedance API?

BytePlus ModelArk is ByteDance’s international cloud route. Mainland China uses Volcengine Ark, whose regional pricing and billing currency must be checked separately.

How is the official rate normalized?

The displayed per-second estimates derive from BytePlus published examples for 16:9 output without video input. Actual billing follows returned token usage, which the page states explicitly.

Does Seedance native audio cost extra?

The currently tracked Seedance 2.0 routes include synchronized audio in the published rate; disabling audio does not reduce these estimates.